MULTIMEDIA DEVELOPMENT PHASES

Phase 1 - Analysis

a). What is analysis phase?
Analysis phase is the first phase in multimedia production. In this phase, problems will be defined and the possible solution will be determined. Preliminary investigation will also be carried out.

Phase 2 - Design

Introduction: What is design phase?
In the design phase; the course content, navigational structure, assets, approach and graphic design are
developed in detail. Sample graphics and layouts are
established and technical requirements are specified

Phase 3 - Implementation

Introduction
Implementation of the design includes using a program development tool that assists the programmer by generating or providing some or all code, or includes writing the code that translates the design into a computer program and, if necessary, creating the user interface

Phase 4 - Testing

a). What is testing?
Testing is an ongoing process and should begin at the very beginning stage of multimedia production. It is important to test the design and the function to find out how the user interacts with the multimedia products
b). Who will do the testing?
Your friends, teacher or any one can do the testing.
c). Why do we need to test our multimedia production?
This is to repair and fix any problems that testing exposes. You cannot predict how someone who has never seen your product before, will use it. Independent testing also gives you feedback on how your product performs. Testing the process will prove or indicate where you need to make changes.
d). Do I need to have all the items listed in the checklist?
No, not all the items given should be in your multimedia productions. For example, if you have navigation buttons, there is no need for hotspot.

Phase 5 - Evaluation

a). What is evaluation phase?
The evaluation of a project is an on going process. This phase of the development process focuses on summative evaluation and measures the effectiveness of the project.
Evaluation process focuses on the product used rather than its features and functions. It is done earlier to discover any design faults and reduce the costs of correcting the faults. It can reduce the need for technical help and training costs. Thus, increasing users’ satisfaction.
Evaluation reduces ‘over design’ by making you aware of what the user really needs. There is a range of different types of evaluation that can be applied to an educational multimedia product. Some of them are stated in the evaluation form below.

http://www.tecmasters.com/Multimedia_pg1.html
http://www.tedi.uq.edu.au/mag/view.asp?Section=61

Phase 6 - Publishing

I). What is publishing phase?
In the publishing phase, the process of producing a CD and its cover will be implemented. In this phase, quality of packaging will be considered.

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